Les Misérables 
“Bring Him Home” | Set Design Concept
This is my first attempt at set design and rendering! Lots of cool things went into this including volumetric fog and smoke simulations, cloth simulation, and a material setup that made it easier to texture multiple objects with a single material, while creating variety/differences between those objects.
I also created a basic scale model of the stage area based off the technical specs of the average broadway theater. 

Yes, I nerded out pretty hard on this one.
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